SL 4.7 — Discrete Random Variables

Content Guidance, Clarification & Links
• Concept of discrete random variables
• Probability distributions
• Expected value (mean)
• Applications (fairness, games, decisions)
• Tables and formulas may be used for probability distributions
• Expected value used to evaluate fairness
• Probabilities must sum to 1
• Applications include gambling, business risk & modelling

Understanding Discrete Random Variables

A discrete random variable (DRV) is a variable that takes a list of countable outcomes.
Examples include:

  • Dice results {1,2,3,4,5,6}
  • Number of goals scored
  • Number of defective items

A DRV is paired with a probability distribution describing how likely each value is.

Probability Distributions (Table Form)

X 1 2 3 4 5
P(X=x) 0.1 0.2 0.15 0.05 0.5

This is a valid probability distribution because:

  • All probabilities are ≥ 0
  • The total = 1

Probability Distributions (Function Form)

Sometimes probabilities are expressed as a rule:

P(X = x) = (1/18)(4 + x) for x ∈ {1,2,3}

You must verify:

  • Probabilities are positive
  • The sum equals 1

Expected Value (Mean)

The expected value is the long-run average:

E(X) = Σ[x × P(X = x)]

Example

Using the table above:

E(X) = 1(0.1) + 2(0.2) + 3(0.15) + 4(0.05) + 5(0.5)
= 3.65

Applications (Fair Games, Risk Analysis)

Expected value helps evaluate:

  • Fairness of games (E(X) = 0 → fair game)
  • Casino profitability (house edge)
  • Insurance calculations
  • Decision-making under uncertainty

🌍 Real-World Connection:
Expected value is used in:

  • Insurance (predicting average payouts)
  • Casino game design
  • Business risk modelling
  • Medical testing reliability
  • Engineering safety calculations

🧠 Examiner Tip:

  • Always confirm that total probability = 1
  • Label probability tables carefully
  • Write E(X) clearly with Σ notation for full method marks

📝 Paper 1 & Paper 2 Tips:

  • Paper 1: Expect manual calculations.
  • Paper 2: Use 1-Var Stats with probabilities stored in L2.
  • Interpret expected value contextually (profit/loss).

🔍 TOK Perspective:

  • Is a “fair” game a mathematical or ethical idea?
  • Does expected value reflect real experiences of chance?
  • Can randomness ever be truly understood?

🌐 EE Focus:

  • Investigating casino strategy mathematically
  • Risk analysis models in finance
  • Modelling insurance payouts

❤️ CAS Ideas:

  • Create & test a fair game at a school event
  • Run probability simulations using dice/cards