AHL 3.12 INTRODUCTION TO VECTORS

Vectors are quantities that have both magnitude (size) and direction.
They are essential for describing motion, forces, and many geometric ideas in three-dimensional space.
In this topic you learn how to represent vectors, perform algebra with them, and interpret them geometrically.

Term Meaning / Notation
Vector A quantity with magnitude and direction. Written as AB, v, or as a column vector.
Position vector The vector from the origin O to a point A. Written as OA or a.
Displacement vector The vector from point A to point B, written AB.
In component form: b βˆ’ a, where a and b are position vectors of A and B.
Base vectors In 3D, the standard unit vectors along the axes: i (x–axis), j (y–axis), k (z–axis).
Component form A vector v can be written as a column
(v1, v2, v3) or as
v = v1i + v2j + v3k.

πŸ“Œ 1. Representing vectors

  • Directed line segment: draw an arrow from A to B. The length shows magnitude, the arrowhead shows direction.
  • Column vector: in 3D, v =
    (v1, v2, v3)
    represents movement v1 along x, v2 along y, v3 along z.
  • Base vectors: any vector can be expressed using i, j, k.
    Example: moving 3 units in x, βˆ’2 in y, 5 in z gives v = 3i βˆ’ 2j + 5k.

300 Γ— 131

πŸ“Œ 2. Vector addition, subtraction and scalar multiplication

Operations on vectors work component–wise. If u = (u1, u2, u3) and
v = (v1, v2, v3):

  • Addition: u + v = (u1 + v1, u2 + v2, u3 + v3)
  • Subtraction: u βˆ’ v = (u1 βˆ’ v1, u2 βˆ’ v2, u3 βˆ’ v3)
  • Zero vector: 0 = (0, 0, 0), has zero magnitude and no direction.
  • Negative vector: βˆ’v has same magnitude as v but opposite direction.
  • Scalar multiplication: for scalar k,
    kv = (k Γ— v1, k Γ— v2, k Γ— v3).
    If k > 0, direction is unchanged; if k < 0, direction reverses.
  • Parallel vectors: u and v are parallel if one is a scalar multiple of the other,
    e.g. u = kv.

Example 1 β€” Vector operations

Let u = (2, βˆ’1, 4) and v = (βˆ’3, 5, 2).

a) u + v
= (2 + (βˆ’3), βˆ’1 + 5, 4 + 2)
= (βˆ’1, 4, 6)

b) 2u βˆ’ v
First 2u = (2 Γ— 2, 2 Γ— (βˆ’1), 2 Γ— 4) = (4, βˆ’2, 8)
Then 2u βˆ’ v = (4 βˆ’ (βˆ’3), βˆ’2 βˆ’ 5, 8 βˆ’ 2)
= (7, βˆ’7, 6)

πŸ“Œ 3. Magnitude, unit vectors and distance

The magnitude (or length) of a vector v = (v1, v2, v3) is:

|v| = √(v12 + v22 + v32)

  • A unit vector has magnitude 1. The unit vector in the direction of v is
    v Γ· |v| (provided v β‰  0).
  • If A has position vector a and B has position vector b, then the displacement vector from A to B is b βˆ’ a.
  • The distance between A and B is the magnitude of that displacement: |b βˆ’ a|.

457 Γ— 285

Example 2 β€” Distance and direction

Point A has coordinates (1, 2, βˆ’1) and point B has coordinates (5, βˆ’1, 3).

a) Find the displacement vector AB.
Position vectors: a = (1, 2, βˆ’1), b = (5, βˆ’1, 3).
AB = b βˆ’ a
= (5 βˆ’ 1, βˆ’1 βˆ’ 2, 3 βˆ’ (βˆ’1))
= (4, βˆ’3, 4).

b) Find the distance AB.
|AB| = √(42 + (βˆ’3)2 + 42)
= √(16 + 9 + 16)
= √41.

c) Find a unit vector in the direction from A to B.
Unit vector = AB Γ· |AB|
= (4, βˆ’3, 4) Γ· √41.

πŸ“Œ 4. Position vectors and geometric proofs

  • If OA = a and OB = b, then
    AB = b βˆ’ a. This converts geometry questions into algebra on vectors.
  • To prove points are collinear, show one displacement vector is a scalar multiple of another, for example
    AB = kAC.
  • To prove a quadrilateral is a parallelogram, show opposite sides are equal and parallel using vectors, e.g.
    AB = DC and
    BC = AD.

🌍 Real-World Connections

  • In physics, forces, velocities and accelerations are all modelled as vectors.
  • Navigation uses displacement vectors to track movement in 3D (for example aircraft flight paths).
  • Computer graphics and 3D games use vectors for position, movement and camera direction.

πŸ“ IA Spotlight

  • Model the path of a moving object (for example, a drone or ball) using vectors and investigate its displacement, speed and direction.
  • Analyse vector methods for locating a ship or aircraft using two or more position readings.
  • Use vectors to prove geometric properties in a real structure, such as symmetry in a bridge or building design.

πŸ” TOK Perspective

  • Vectors can be used to save a lost sailor or to guide a missile. How does this illustrate the neutral nature of mathematical knowledge versus its ethical use?
  • Does representing physical phenomena with vectors change how we understand those phenomena, or just how we calculate with them?

πŸ“ Exam Tips

  • Write vectors clearly, distinguishing between scalars and vectors (for example, bold letters for vectors).
  • For distance questions, always form the displacement vector first, then take its magnitude.
  • Check arithmetic carefully when adding and subtracting components; one sign error can change direction completely.